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Posts posted by mistermalcolm

  1. It does seem that some worlds are running in the back ground for example English 7777 , where I think my Bath played a playoff match last night without the team being changed from the 2nd XI I had put in the previous match to rest players.,,, + it will also mean in the those worlds some managers may get timed out as they can't log in but will have passed the 30 day limit

  2. One of the problems that we've seen over the years is a new manager entering an established Game World. We've come up with some improvements on how we can improve their experience.

    In a nutshell...

    • We want it to be harder for a new manager to get into an existing Game World to maintain the quality for existing managers. Make it easier for new managers to get lose their club.
    • We want it to be easier for a new manager to find the most relevant Game World when wanting to join one.
    • Once they become an active manager' date=' give them more slots to encourage them to become more active.
      • New managers (SM Rep 40-42) lose their club after 7 days of inactivity. I would extend that to 40 - 50,
      • Have to complete their SM Profile to have access to some Game Worlds.
      • Notifications and Emails about forthcoming games. Good idea.
      • Can only join a Game World at the start of a new season or with a Game World ID. Despite not liking the club wreckers, game worlds can die quite quickly and the internal a.i atm is very poor at managing the club , often wrecking them within 14 days by selling off all the best players and buying uncompetitive original squad member. Why not have 2 newbie entry windows within the seasom
      • Able to see inside a Game World before selecting a club. Good
      • A better Game World Search Tool. Good
      • Show most relevant Game World based on how full, language, average reputation, friends, favorite club etc. Good
      • Shut down empty Game Worlds. Obviously good for all.
      • Lower users Game Worlds out of listings, get into it via a code.
      • Generous with giving away more Game World slots to active managers. good idea but there are some established club wreckers
      • Improved Game World economies making it harder to build super squads. This is a dangerous one as some small clubs would find it very hard to compete ,as they succeed by buying and selling risers to fund their star players.
      • International management and SMFA Cups free to active managers.

      Please give your thoughts and feedback.

    I also think that new managers in an established world should have a manager mentor from within the world. The main aim of the mentor should be to get the new manager involved in the game . The mentor should be able to veto any dodgy dealings carried out by the newbie for say 14 days and within 28days have some kind of additional reporting tool to remove them if they decide to deliberately wreck clubs.

    There are also some clubs in established game worlds that are unplayable ie minimum squad size so can't sell, huge debt, and shipping money each turn. Something needs to be done about that.

    In addition I also think it is time to test manager moderated worlds to keep things above board and also lower the work of your team .

  3. If the time span is shorter everyone gold or not should be allowed at least 1 holiday mode per year. I would also allow one vote per season in each game world initiated by any member to change the log in time to any value from 10 - 30 days. Surely it would also be possible to start leagues with log ins between 10 - 45 days to suit all tastes , so you know what you are getting into before you start.

    However surely the big problem isn't just the time period but those managers who only log in , to log in once per month. Surely they should get a mark against their account in that gw and after say 3 successive long log in time the chairman warns them , then sacks them .

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