Riferimento: SM Worlds Suggested Improvements Discussion
I think that to stimulate changes in sm worlds and to be able that sm developers make this changes is ALWAYS FILL THIS TOPIC OF SUGGESTED IMPROVEMENTS
can not ignore us forever.
I think there are three key points (+1) to change:
1) development of the stadium, make sure that step by step the stadium can get the maximum capacity of the stadium bigger (camp nou 99.787 spectators).
Obviously each expansion costs progressively more.
This ensures that even small clubs can hold up the salaries of top players. It is important that each team, to the maximum of development, can hold up the salaries of at least 30 first team players at least + 30 youth team. It would be nice to also manage the financial aspect of the club also in
terms of the sponsor (such as being able to sign the contract personally more beneficial.Contract that can be structured in a different way, for example
*formed by an initial premium in cash + a certain amount of money for each victory or
*an initial premium in cash + a certain amount of money to each game played,
in short, various proposals for possible contract
and in terms of merchandising (eg expand sales stores).
2) change the system of concern, it is wrong that any player over 90 increases in the level of concern if it does not play at least 75% of the matches.
We must take into account the average of the first team, for example, if the first team has average value of 93 is right that a player with a score similar to the media / team (evaluation from 91 onwards) is worried if he does not play a number of games .
If the average of the first team is 93 a 90 player can not expect to play more than 75% of the lots, 30% is sufficient, a player with a score of 92 can expect to play at least 75% of matches
3) improve the game engine
First: It is not acceptable that a team of 93 media can lose with a medium 87, this is almost impossible.
It is important that there is a random factor, but there must be stable rules (for exemple a thicker midfield composed by 5 players should do more possession of a midfield with 3 player , a defense on 5 should offer less scoring opportunities of a defense on 4, an attack on 3 should offend better than an attack with one striker. A line is more or less valid if it has a good balance between defense-midfield-attack.
requires that players can be fielded taking into account the ability of soccerwiki. For example if a player has the ability to control, mastery, concentration, creativity and cross passage will be a good playmaker, instead a player who has just aggressiveness, finalization, strength endurance and not the abilities above these can not be a good playmaker.
A player with the dribbling skills and speed should be more effective with the arrow in front etc.
*shortest pre/end- season, it's boring having to wait 20 days between the end of one season and the beginning of another, seven days or at most 10 are more than enough
*increase the amount of the prizes at the end of the season season
9 mln for winning a world championship are few, would serve at least 15 + bonus (1/2 million) for the team with the best player and top scorer
for cups won at least 5 million must reward instead of the current 2.5 / 3 million
I reserve the option to add suggestions in this post
I apologize for my bad English and I hope it is all understandable
see you soon