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Re: Xbox 360 fans thread I thought Halo was average also. The online is still the best part and even that can suck and be very repetitive at times. For me even the Halo story wasnt all that, the flo

Re: Xbox 360 fans thread Right after Christmas Im hopefully gonna get some more 360 games, COD 4 is a definite, and Im weighing up Halo 3/Gears of war Problems with gears - Might be a new one soon

Re: Xbox 360 fans thread

We could have an SM members clan :D

But I doubt I will get it very soon :(

Cod4 will be Xbox live Game Of the year but Assassins offline' date=' although Bioshock has a great shot too.[/quote']

Yeah Cod4 only has 19 missions but all of them are the sh*t!..Bioshock was az massive disappointment imo never liked it...

I already have a clan anyway Swizz clan :D

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Re: Xbox 360 fans thread

Right after Christmas Im hopefully gonna get some more 360 games' date=' COD 4 is a definite, and Im weighing up Halo 3/Gears of war

Problems with gears - Might be a new one soon

Halo - Never played it before in my life

Suggestions?[/quote']

There might not be another gears of war for a while (not that i'm aware of ) haven't got halo 3 but oxm say its a good game http://www.oxm.co.uk/article.php?id=1515

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Re: Xbox 360 fans thread

GTAIV_Logo.jpg

29/04/08

CANNOT WAIT! For this.

Plot

Nikolai "Niko" Bellic is Eastern European, between 28 and 32 years of age and has come to Liberty City to pursue the "American Dream". Niko was persuaded to move to Liberty City by his cousin Roman, who claimed in multiple e-mails to Niko that he was living a fabulous life, with a mansion, two women, four hot tubs and fifteen sports cars; but he was in fact telling lies to hide his own failures, and in fact, has set up a small taxi business, for which he has plans of a job for Niko.

Roman is the only person Niko knows in Liberty City to begin with, and is one of his major connections in the first part of the game. Niko is a tough character, whereas Roman is friendly. Roman is heavily in debt and a lot of people are after him. He desperately needs Niko's support, hence the reason he deceived Niko into travelling to Liberty City. They are constantly bickering. It is later revealed that Niko has also been avoiding other, as yet undisclosed, problems at home.

According to Dan Houser, "virtually none of the characters from the previous games are returning, as a lot of them are dead anyway"

Features

* After the initial load sequence, there are no loading occurrences when entering/exiting buildings or crossing islands. The extent of the no-load-time expectation in the game has also been commented on; a Rockstar spokesperson claimed, "you can basically play the game from beginning to end without a single load screen."

* Details revealed demonstrate how variations in the terrain cause the way the character walks to change. The way the player moves is controlled by a physics engine instead of pre-written animations, therefore enabling character movements to be more realistic. Rockstar Games announced that Euphoria by NaturalMotion would be used in future Rockstar titles, confirming that Euphoria would indeed be used in the game.

* Stealing a parked car can no longer be done simply by opening the door and driving off. Now, it involves Niko approaching the car, breaking the glass, and hotwiring it; only then can he use it. There will be several animation variations to sneaking up to a car and breaking its window. The way Niko enters the car would look different each time depending on where and how he is in relation to the car. Because of the Euphoria engine, the way the character will approach the car will be completely random. Players will be able to choose from four different camera views while in a car, including a dashboard view. The trunks of cars will also be utilized by the player, though specific details are unknown. Some cars have a GPS device that can orally tell the Niko directions. Car damage physics have greatly been improved.

* Police artificial intelligence and star wanted levels now operate differently. When the police are in search of Niko, the player will now have to avoid a certain radius marked on the map in which the police will be looking for him. The size of this radius will increase with the player's wanted level (the more stars, the bigger the radius) and re-centers itself on Niko's location if he is spotted by the police. Instead of utilizing the "Pay N' Spray" as in previous games, Niko has to realistically disguise himself by clandestinely changing vehicles in empty areas such as parking garages, a feature seen in the video game Mafia: The City of Lost Heaven. Additionally, pedestrians can now report crimes such as car-jacking.

* Pedestrians are much more intelligent, realistic, and diverse, using mobile phones, cash machines, eating snacks, drinking soda, reading newspapers, scratching their noses, coughing, and interacting with each other through laughter and remarks. Homeless people will be seen in alleys rubbing their hands over a flaming barrel, sitting against walls, asking for spare change, and other expected actions. The flow of pedestrians and traffic will be different depending on the time of day.

* The gunfight system has been reworked to feel natural by utilizing a cover system similar to that of Gears of War and Uncharted: Drake's Fortune, the reason being that the combat system in previous games seemed awkward and cumbersome. The player can slide to cover, blind fire, and free aim. When locked on, the target's health is indicated by eight purple segments on the target circle.

* The player will not be able to fly aeroplanes, unlike in some previous instalments of the Grand Theft Auto series. However, helicopters will be flyable. Francis International Airport (from Grand Theft Auto III) is confirmed to be in the game. The player will also be able to control boats.

* The player has the option of hailing a cab in order to travel to any address in the city. When riding in the cab, the player has the option of viewing the journey from the inside, or skipping it to arrive at the destination immediately.

* Niko will be able to perform a variety of new actions such as climbing telephone poles and fire escapes, pushing people who bump into him, calling women for dates, playing pool, darts, and bowling, eating, and drinking. Niko is able to become intoxicated by which the character stumbles and the blurry camera bounces about.

* It is possible to have multiple active missions, due to the fact that some missions will run over the course of several days and will require the player to wait for further instructions, etc.

* The use of mobile phone has been expanded to perform multiple actions. When selecting the mobile phone, a zoomed-in version of the phone pops up in the bottom right-hand corner of the screen and a list of several commands are made available to the player, such as "meet me here," etc.. The phone can be used outside of vehicles to listen to the radio. Retrying a failed mission can be performed by accessing the menu. Niko can dial 911 and trick the police to send a dispatch.

* Niko will make use of the Internet as a means of communication. Although the exact details of the role of the Internet in the game are being kept secret, it has been revealed in a GamesTM Magazine article that Niko can access the internet from various cyber cafes (one of which is called "TW@") in order to upload a resume for prospective employers.

* Niko's outfit can be changed throughout the game. However, it will not be possible to customize his physique or hairstyle as in Grand Theft Auto: San Andreas.

Gtaivtrailer.png

* It has been revealed that every street in the game will have a name for the reason that some missions will require the player to go to a specific address.

* There is now an autosave option.

* A day in Liberty City is forty-eight minutes long, instead of twenty-four, in real time.

* Some meetings in the game will take place high in the buildings of skyscrapers, which will subsequently allow Niko to throw people off the buildings. However, Niko will be unable to access all the buildings in the game.

* The player is able to swim but is unable to swim underwater.

Sounds Like a mix between, Saints Row, The Warriors, Gears Of War and GTA San Andreas, which are all in my top 5 games on Consoles :D

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Re: Xbox 360 fans thread

Not sure if anyone yet has Rainbow Six Vegas 2 (released on the 18th in North American and 20th here) but it is absolutely brilliant.

I have had Call Of Duty' date='Frontlines,Vegas 1 etc. but this game is the best so far.

it has brilliant in game story and amazing online play.

GET IT![/quote']

R6V was brill...loved it, but the new one isn't suppossed to be that good, so i am unsure about buying it...although i'm sure the online will be as good as before...

any1 know what the ranks online are...:confused:

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Re: Xbox 360 fans thread

R6V was brill...loved it' date=' but the new one isn't suppossed to be that good, so i am unsure about buying it...although i'm sure the online will be as good as before...

any1 know what the ranks online are...:confused:[/quote']

:eek:

not meant to be that good!?!

No way, It got a rating of 9.25/10 by Game Informer (I think it was :rolleyes: )

and all the rest are 8.5s etc..

The only problem people were concerned with is that it was too much like Vegas 1,to be totally honest i don't think it is at all and even if it was i wouldn't care because vegas 1 was pretty sick too!

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Re: Xbox 360 fans thread

:eek:

not meant to be that good!?!

No way' date=' It got a rating of 9.25/10 by Game Informer (I think it was :rolleyes: )

and all the rest are 8.5s etc..

The only problem people were concerned with is that it was [b']too much like Vegas 1,[/b]to be totally honest i don't think it is at all and even if it was i wouldn't care because vegas 1 was pretty sick too!

lol...not exactly a bad thing though, if its like the first one:rolleyes: :D

what are the main new features then?:confused:

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Re: Xbox 360 fans thread

Swapped it for a new one at Game GET IN!

WOOHOO! So you can look forward to this

GTAIV_Logo.jpg

29/04/08

CANNOT WAIT! For this.

Plot

Nikolai "Niko" Bellic is Eastern European' date=' between 28 and 32 years of age and has come to Liberty City to pursue the "American Dream". Niko was persuaded to move to Liberty City by his cousin Roman, who claimed in multiple e-mails to Niko that he was living a fabulous life, with a mansion, two women, four hot tubs and fifteen sports cars; but he was in fact telling lies to hide his own failures, and in fact, has set up a small taxi business, for which he has plans of a job for Niko.

Roman is the only person Niko knows in Liberty City to begin with, and is one of his major connections in the first part of the game. Niko is a tough character, whereas Roman is friendly. Roman is heavily in debt and a lot of people are after him. He desperately needs Niko's support, hence the reason he deceived Niko into travelling to Liberty City. They are constantly bickering. It is later revealed that Niko has also been avoiding other, as yet undisclosed, problems at home.

According to Dan Houser, "virtually none of the characters from the previous games are returning, as a lot of them are dead anyway"

Features

* After the initial load sequence, there are no loading occurrences when entering/exiting buildings or crossing islands. The extent of the no-load-time expectation in the game has also been commented on; a Rockstar spokesperson claimed, "you can basically play the game from beginning to end without a single load screen."

* Details revealed demonstrate how variations in the terrain cause the way the character walks to change. The way the player moves is controlled by a physics engine instead of pre-written animations, therefore enabling character movements to be more realistic. Rockstar Games announced that Euphoria by NaturalMotion would be used in future Rockstar titles, confirming that Euphoria would indeed be used in the game.

* Stealing a parked car can no longer be done simply by opening the door and driving off. Now, it involves Niko approaching the car, breaking the glass, and hotwiring it; only then can he use it. There will be several animation variations to sneaking up to a car and breaking its window. The way Niko enters the car would look different each time depending on where and how he is in relation to the car. Because of the Euphoria engine, the way the character will approach the car will be completely random. Players will be able to choose from four different camera views while in a car, including a dashboard view. The trunks of cars will also be utilized by the player, though specific details are unknown. Some cars have a GPS device that can orally tell the Niko directions. Car damage physics have greatly been improved.

* Police artificial intelligence and star wanted levels now operate differently. When the police are in search of Niko, the player will now have to avoid a certain radius marked on the map in which the police will be looking for him. The size of this radius will increase with the player's wanted level (the more stars, the bigger the radius) and re-centers itself on Niko's location if he is spotted by the police. Instead of utilizing the "Pay N' Spray" as in previous games, Niko has to realistically disguise himself by clandestinely changing vehicles in empty areas such as parking garages, a feature seen in the video game Mafia: The City of Lost Heaven. Additionally, pedestrians can now report crimes such as car-jacking.

* Pedestrians are much more intelligent, realistic, and diverse, using mobile phones, cash machines, eating snacks, drinking soda, reading newspapers, scratching their noses, coughing, and interacting with each other through laughter and remarks. Homeless people will be seen in alleys rubbing their hands over a flaming barrel, sitting against walls, asking for spare change, and other expected actions. The flow of pedestrians and traffic will be different depending on the time of day.

* The gunfight system has been reworked to feel natural by utilizing a cover system similar to that of Gears of War and Uncharted: Drake's Fortune, the reason being that the combat system in previous games seemed awkward and cumbersome. The player can slide to cover, blind fire, and free aim. When locked on, the target's health is indicated by eight purple segments on the target circle.

* The player will not be able to fly aeroplanes, unlike in some previous instalments of the Grand Theft Auto series. However, helicopters will be flyable. Francis International Airport (from Grand Theft Auto III) is confirmed to be in the game. The player will also be able to control boats.

* The player has the option of hailing a cab in order to travel to any address in the city. When riding in the cab, the player has the option of viewing the journey from the inside, or skipping it to arrive at the destination immediately.

* Niko will be able to perform a variety of new actions such as climbing telephone poles and fire escapes, pushing people who bump into him, calling women for dates, playing pool, darts, and bowling, eating, and drinking. Niko is able to become intoxicated by which the character stumbles and the blurry camera bounces about.

* It is possible to have multiple active missions, due to the fact that some missions will run over the course of several days and will require the player to wait for further instructions, etc.

* The use of mobile phone has been expanded to perform multiple actions. When selecting the mobile phone, a zoomed-in version of the phone pops up in the bottom right-hand corner of the screen and a list of several commands are made available to the player, such as "meet me here," etc.. The phone can be used outside of vehicles to listen to the radio. Retrying a failed mission can be performed by accessing the menu. Niko can dial 911 and trick the police to send a dispatch.

* Niko will make use of the Internet as a means of communication. Although the exact details of the role of the Internet in the game are being kept secret, it has been revealed in a GamesTM Magazine article that Niko can access the internet from various cyber cafes (one of which is called "TW@") in order to upload a resume for prospective employers.

* Niko's outfit can be changed throughout the game. However, it will not be possible to customize his physique or hairstyle as in Grand Theft Auto: San Andreas.

[img']http://upload.wikimedia.org/wikipedia/en/e/e7/Gtaivtrailer.png[/img]

* It has been revealed that every street in the game will have a name for the reason that some missions will require the player to go to a specific address.

* There is now an autosave option.

* A day in Liberty City is forty-eight minutes long, instead of twenty-four, in real time.

* Some meetings in the game will take place high in the buildings of skyscrapers, which will subsequently allow Niko to throw people off the buildings. However, Niko will be unable to access all the buildings in the game.

* The player is able to swim but is unable to swim underwater.

Sounds Like a mix between, Saints Row, The Warriors, Gears Of War and GTA San Andreas, which are all in my top 5 games on Consoles :D

:D

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